branch on branch v3.1

  

Prototype documentation (left side cube)




There are small square areas on each side of the cube, these are augmented reality markers. A camera inside the plinth/cradle detects movement and also recognises which side of the cube faces the camera. That recognition means the computer can know which image should be projected. We decided to go for a project which did not use glasses or a headset, so that the audience could have a natural experience of the art work.